Concept art is a form of illustration used to convey an idea for use in films, video games, animation, comic books and other media before it is put into the final product. It can be used for any purpose where you need to convey information about your characters or environments that is not immediately visible or audible (e.g., music). Concept art usually takes the form of images rather than complex sketches; however there are exceptions to this rule as well.
Concept artists often visualize their ideas by drawing them out on paper before they’re converted into computer files (or pixelated graphics). You can apply the same process to any idea in any area and serve as a way for an artist to visualise the final vision for their piece.
The three main types of concept art are character design, environment design and object design. Character design is the process of creating the visual appearance of fictional characters, creatures, and other objects that appear in a work of fiction. It involves creating characters with distinctive appearances and personalities. They can also be used to represent concepts such as nationality, gender identity or ethnicity. Some artists work on all three types while others specialise in one or two aspects. You can also work on one aspect and specialise in another.
It’s important to know that you don’t have to be good at everything—you just need to do your best at what you are good at, and let the rest go!
Concept art is a hugely important part of creating video games, comics and other media. It’s used to visualise the final vision of a piece, so that you can communicate it clearly with your team or clients. In addition to being useful for communicating ideas, concept art can also be used as reference material when creating 3D models or environments.
These days, concept art is more important than ever before in the creation of video games and other media. With so many artists working on individual projects, it’s easy to overlook how much work goes into visualising each character, environment and object.